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The important thing is we have been able to play with it ourselves and can give you some sense of what it's like to use, even if it's only an embryonic view. For more information, see TechRadar's Reviews Guarantee.

The inventory is limited by weight and so is the equipped gear. Equipped weapons have to be dragged to the hotbar in order to be used.

There are trinkets such as rings, earrings and amulets that come with a gem that cannot be replaced. There are also other items like duffel bags, that increase the amount of weight you can carry in your inventory.

A player starts with 50 battle tokens to begin the siege, and can earn more during the siege when killing other players and performing other beneficial tasks for their team. There are several capture points that attackers have to take in order to advance and win the siege.

Nick Pino is the senior home entertainment editor at TechRadar and covers TVs, headphones, speakers, video games, VR and streaming devices. He also has a degree in computer science he's not using if anyone wants it.

In almost every MMORPG, you’re going to be doing a ton of combat. It’s probably the biggest portion of the entire gameplay experience. With limited skill options, awkward animations, and very little excitement, New World’s combat is decidedly dull. Now, there’s something to be said about popping an opposing faction member from a great distance before you engage in a 3v3 skirmish that gets real greasy, but that’s more about the player-to-player interaction than the combat, which can often feel wooden and wonky. While I enjoy systems that attempt to break the genre out of the tab-targeting standard that’s been grandfathered into MMOs for ages, it misses the mark here.

Feb 15th 2020 - updated with info from the New World Settlements blog post, updated sections about companies and settlements

Gathering and crafting play a vital role in the game, next to exploration and combat, and are explained in more detail in their own sections below. Another major focus is territory control and mass sieges - either against other players or hordes of Corrupted.

As planned, the players arrive in the newly discovered lands, which they have to colonize. The gameplay focuses on the development of characters.

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We added a number of benefits for all members of a faction that controls a territory as well as some additional rewards for the controlling company.

These settlements cannot be built freely like in previous versions but come pre-built. Crafting stations and other features such as fort defense can however be upgraded through town projects that are activated by the controlling company and can be contributed to by any player. This involves completing quests that award XP and currency.

Ongulf: Another issue at hand is our lack of drilling worms. That should not be a big problem though. Just talk to the worm tamer in Kazordoon. If he does not get mad about you, there should be pelo problem to get his support. ...

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